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Tvtropes bravery network online
Tvtropes bravery network online















I also noticed that the author favored certain puzzles for instance, there were at least five puzzles where the solution involved ( Spoiler - click to show) pushing or moving a large object around.Ī couple of times in the game, I thought I had put myself in an unwinnable situation by entering an area without some object I needed to get out. The game was strangely compelling despite the weaker writing.Īs I said, the puzzles are slightly easier than many similar games.

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A series of lost journal pages for collection provide a fascinating backstory.Īs others have said, the writing feels a little off at times however, the game gave me quite a few genuinely creepy moments during exploration, similar to the famous ( Spoiler - click to show) "you forgot to close the front door" moment in Anchorhead. I found it slightly easier and slightly smaller than the other two games, but it may have just felt smaller because I always felt drawn forward to complete the game. It is a large, sprawling game, with many puzzles in the find-an-object-use-an-object category. "Theatre" was developed after "Curses" and before "Anchorhead", and has many elements in common with both of these games, including some shared puzzles. Great game for someone who like Curses and wants a similar experience. It may be because I relied so heavily on the walkthrough at this point. The game was very fun right up to the time you get ( Spoiler - click to show) a ball from Santa. The endgame puzzles are frankly too difficult with too little reward. I enjoy games that are too difficult to completely beat on your own, but are large enough and non-linear enough to give even casual players hours of entertainment before turning to hints. Puzzles include mindbenders, find-object-use-object, and some big mazes. You should assume you will use the hint system, which is wonderful. The puzzles range in difficulty from very easy to very hard. The feeling of loneliness mixed with wonder gives a nice atmosphere to the game.

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The character explores a very large shopping mall after hours, trying to get a Christmas present. This is a Christmas-themed game with the same gameplay style as Curses or Zork. Many of the best moments are also the easiest puzzles. However, the depth of the game and the quality of the writing is such that it is still enjoyable even if you have to resort to hints from time to time. I'm not sure how anyone could solve the ( Spoiler - click to show) telescope lens puzzle on their own. Early scenes take on far different meanings on a second playthrough. The writing and atmosphere are classic Lovecraftian horror, beginning as merely dismal and developing slowly into madness. Some of the older texts in the game contain echoes of Lovecraft's racism, and they seem to be written new for the game, not old texts quoted, so I thought I'd mention that.Īnchorhead can completely draw you into its world.

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I also appreciated the change in the orderly's magazine, which made me laugh. I love this game, and I'm glad to see it in such good form. The illustrations are very well done, and go a long way to making this worth the purchase price. It adds some new puzzles, too, some of which I found quite difficult (such as the dinghy), and others less so (the new opening sequence). This edition fixes a lot of the worst puzzles from the first edition, especially the very difficult mill section. In this well-illustrated Lovecraftian game, you have to piece together the history of your husband's family as you move to a new town with a dark history. Anchorhead is a masterpiece of interactive fiction.















Tvtropes bravery network online